My entry for the 2024 WeightGaming Gain Jam.

In a distant patch of wilderness, in a time of abundance, a servant serves its mistress. You’ll have to play and see what happens.

Credits

Pretty much everything was done by me, with the exception of some sounds and the font sourced from freely licensed resources (freesound.org, etc.). The music was done by FraynVGM.

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.2 out of 5 stars
(21 total ratings)
AuthorShweetMagnet
GenreAction
TagsAdult, fat, Furry, gainjam, lizard, reptile, scalie, weight_gain, weightgain

Download

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Click download now to get access to the following files:

Windows
External
Source code
External
Windows (Gain Jam)
External

Comments

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(+1)

It's a really fun game, if incredibly difficult. I did find two infuriatingly awful glitches. First, there seems to be an impassable wall right beneath the matriarch and it's really easy to get stuck to it and second, sometimes the level ends when you get the bronze medal. I once got the bronze medal on the last level with over a minute left only for the game to say "level complete" and stop spawning items, forcing me to just stand there until the timer ran out. 

This isn't a glitch, but it really annoys me. please make it so bread doesn't spawn under UI elements or the matriarch. It's frustrating when it looks like you got all of the food, but no more spawns, so you have to comb through all of the corners of the map, wasting time you don't have, trying to find the hidden bread.

(1 edit)

Thanks for playing!

Your criticisms are certainly merited; I consider the game essentially done, so unfortunately the flaws will have to remain.

The "impassable wall" with the matriarch is actually just a hit-circle with a very odd way of handling collision that kind of makes you stick to it (my cope is that I'm still learning). With a leap, you can get out of it.

I vaguely feel like I encountered that "level ends early" glitch in development but parsing through the code again I haven't the foggiest reason why that's occurring.  The level should end when the timer is zero, and the code SEEMS to indicate that...maybe after a reset, some things aren't initialized properly? I don't know.

The bread spawning under the UI elements/the Matriarch is sorta intentional, sorta not. I knew it could happen during playing, but I guess I didn't think about it too much or thought it would be funny, or thinking that "well the player will just have to be aware of that". Well, it's not funny or cool for some people, so for my future games, I'll try not to make things appear under UI elements...

(+1)

I can BARELY get the bronze for everything up to level 4, which I can't even get close to beating.

(1 edit)

Route carefully so that you're always headed back to the matriarch with the maxed amount of food held. Use the lunge to cut corners and save time. Try to parse each "wave" of food spawned to get the ideal route, that's really the name of the game.

With the events, you want to get rid of the bad ones, and sustain the good ones for as long as possible. There's an event that doubles the food you get from collecting and one that doubles your capacity. Use the powers to extend these events (ideally the first one mentioned) and get rid of the non-desirable ones. You can foresee the upcoming events, and (hopefully) the description given should adequately describe what is going to happen. Your power/stamina are there for you to use and abuse as much as possible.

You can do it! You can also watch the full playthrough video linked to see how I handled it.

(1 edit)

how many endings does the game have?

Three, for each kind of medal there is. So, if you have minimum all bronze on levels, you'll get the first ending, minimum silver the second, and if you have all golds you'll get the best ending.

(+1)

ah, nice, i thought so. also, i was thinking about a bad ending where the servant gives in to the amulet and takes over the matriarch, basically sitting on her big form, indulging himself while the matriarch is under some sort of hypnosis or similar thing. i was thinking about the bad ending being all bronze medal and the ok ending when you have at least one silver medal, and the other endings like normal. though this all is just an idea i had, so dont take this in any serious way if you dont want to :3

Cute ideas, but the game is the game, ultimately! I didn't really want alternate story beats. The endings are just little rewards, nothing drastic.

(+1)

i get it, and its alright! after all, its just an idea from someone who played the game! also, very nice game, forgot to praise it at first!

(+1)

Level 4 is hard but the game looks cool!

(+2)

pretty good, i really the matriarch design!

(+2)

fun and addicting! slippery controls is a bit annoying making it difficult to get past bronze with little or no time left. however, i got the ok ending!

(+2)

Quite a fun little game! Couldn't get the hang of the slippery controls at all though so I had bronze in all of the levels lol

(+2)

Man whenever i open that game it opens but then it closes

I fixed it (maybe, for you?) Have fun!

(+1)

THX SO MUUUCH!!!!!!!!! :

(+1)

seem to be having some issues with the game, every time i try to open it all the visuals are static and glitched out.

It is known :(

(+1)

if it's any concilation, I did try playing it on a Mac lol.

I fixed it! Have fun!

(+2)

will you try to get it to work on older GPUS

(+1)(-1)

I think I'd like to move on to other projects, for now. Maybe someday.

If you're curious about the game, I've uploaded a full playthrough here:

(+1)

What's the point of getting a game if you can't even play it for yourself?

It's a game jam game, so I just wanted to put out what I have just to submit, even if it's...non-functional, for some people.

Hoping the judges all happen to have half-decent computers...

I fixed it! Have fun!

I fixed it! Have fun!

(+1)

The game crashes in the middle of the 3rd level, always.

Redownload?

(+1)

it's now fixed thanks

<3

(+1)

Bruh, wtf

(-1)

Sorry...

I fixed it! Have fun!

(+2)

This game is so awesome!!! The use of the amulet was such an amazing detail that added onto the gameplay. Honestly I had more fun with this than I imagined, the game is pretty fast and well polished with the simple actions. It's so good, I felt bad that I could only get bronze on every single level. Game's hard, or at least challenging to go for gold.

I ran into a crash while trying to see the future event on the last level, though the game is pretty short (Or at least short enough that I didn't mind replaying through it again to catch up to that point), just a shame that the game doesn't save progress after leaving. ...at least I think it doesn't? Mine didn't, lol. 

Regardless, I'm rating this game high. Art and Weight Gaining was top notch too. Seeing the Queen(?) lizard get all thick like that was just 'French kiss~'. Also Salazzle/Salandit energy. Have to mention it, incase anyone else tries to compare it.

(2 edits)

Thanks for the compliments! Try again, the crashing bug should be fixed...

No, the game doesn't save progress. The runtime's quite short, so getting back shouldn't take much too long.

Concerning the Salazzle/Salandit thing...look, if Palworld can get away with it, so can I!

(+3)(-3)

A free seizure.

(+1)(-2)

;-;

I fixed it! Have fun!